The projects goal is the creation of a european multidisciplinary network, made out of countries with a high rate of youngsters from rural areas who are unemployed and are unrolled in any educational or training programmes...Details
The DT42 project, financed through the ERASMUS + programme, objective is training different skills, needed in sustainable development education and beyond. The project focuses on the understanding and combating...Details
The main objective of the BEACONING project is to create an educational platform that integrates educational games, tools for lessons creation, "beacons" type devices...
The InDeSEn project aims to optimize energy consumption and power generation in a low-voltage (RJT) grid with distributed production from renewable energy sources (PD SER)...Details
The DESiG project proposes an innovative approach that integrates technical and pedagogical concepts associated with educational games and aims to facilitate communication...Details
The mobile knowledge management system can be used in any economic sector as a way of assisting mobile users, accessible both in terms of cost and use. Mobile contents ...Details
The "Application to Encode / Decode 2D Bar Codes for Accessing Web Services on Mobile Phones /Platforms" project was aimed at developing and deploying a decoding...Details
The project responds to the Integrated Recommendations for growth and employment (2005-2008), transposed into the National Reform Program 2007-2010 (PNR), convergent ...Details